{
  "note": "方案为依据本项目研究与已核 IP 参考的设计推论，不代表原作或研究产品已实装；产量、概率、容量、耗时等数值待实测。每个 IP 一种主养成加一种辅养成，最多两种。人物年龄、脸和体型保持原作；职业、技能成长用技法册、徽章、装备工具和关系节点表达。关系、故事、收藏不自动代表增产；证据只整理已有材料。",
  "types": [
    "经营协作",
    "技法资格",
    "配方工作站",
    "伙伴偏好",
    "服饰馆藏",
    "记忆故事",
    "人物关系",
    "产业商路",
    "生产器与发明",
    "旅行探索",
    "运输容量",
    "作品与档案"
  ],
  "counts": {
    "total": 50,
    "unique_numbers": 50,
    "by_type": {
      "人物关系": 9,
      "技法资格": 7,
      "经营协作": 6,
      "产业商路": 2,
      "配方工作站": 5,
      "运输容量": 1,
      "作品与档案": 5,
      "记忆故事": 5,
      "伙伴偏好": 3,
      "服饰馆藏": 1,
      "生产器与发明": 2,
      "旅行探索": 4
    }
  },
  "items": [
    {
      "number": 1,
      "name": "用九柑仔店",
      "type_id": "人物关系",
      "primary": "街坊关系",
      "secondary": "人情账册",
      "delivery": "乡邻礼盒交给具有具体生活需求的街坊",
      "progress": "完成一次赊账、探望或互助节点，并把经过记入人情账",
      "unlock": "开放该家庭的后续生活需求与关系章节",
      "visible": "街坊关系地图、带手写备注的人情账、街坊在店里聚坐",
      "production_feedback": "供给不变；订单新增街坊生活需求；配方不变；容量不变；故事关系不承诺增产。"
    },
    {
      "number": 2,
      "name": "种地吧",
      "type_id": "技法资格",
      "primary": "跨季农事工艺",
      "secondary": "十人工作分工",
      "delivery": "农具包交给负责该地块的小队",
      "progress": "按播种、灌溉、收获逐阶段登记工艺和成员岗位；合成不瞬间催熟",
      "unlock": "开放下季作物任务与相应农产品加工链",
      "visible": "四季农事表、成员岗位牌、实际逐阶段变化的田块",
      "production_feedback": "供给新增当季作物来源；订单随季节变化；配方新增农产品加工；容量不变；产量数值待实测。"
    },
    {
      "number": 3,
      "name": "武林外传",
      "type_id": "经营协作",
      "primary": "客栈队伍协作",
      "secondary": "七侠镇邻里关系",
      "delivery": "上房迎客套件交给同福客栈伙计",
      "progress": "完成跑堂、账房、厨房的协作任务，登记服务徽章与邻里事件",
      "unlock": "开放团体住客需求和镇民事件单",
      "visible": "伙计分工板、服务徽章、住客簿与人物拌嘴事件",
      "production_feedback": "供给不变；订单新增团体住客和镇民需求；配方不变；容量不变；服务徽章不承诺增产。"
    },
    {
      "number": 4,
      "name": "茶金",
      "type_id": "产业商路",
      "primary": "出口商路",
      "secondary": "审茶工艺册",
      "delivery": "检验过的出口茶箱交给贸易客户",
      "progress": "完成样茶认可、首批交易和履约记录，登记审茶结果",
      "unlock": "开放新市场的包装规格与茶样订单",
      "visible": "商路地图连线、客户印章、审茶样本册与货箱装船",
      "production_feedback": "供给按市场开放新包装材料；订单新增市场规格；配方新增封装要求；容量不变；不预设永久收益加成。"
    },
    {
      "number": 5,
      "name": "锦心似玉",
      "type_id": "技法资格",
      "primary": "刺绣技法",
      "secondary": "绣娘传艺队伍",
      "delivery": "绣件交给十一娘的教学任务",
      "progress": "技法册登记针法，学徒完成对应课程并参与合作绣件",
      "unlock": "开放复杂纹样与合作绣件订单",
      "visible": "针法册、学徒课程牌、绣架上逐步完成的作品",
      "production_feedback": "供给不变；订单新增复杂纹样与合作绣件；配方开放新针法材料组合；容量不变；资格不承诺增产。"
    },
    {
      "number": 6,
      "name": "我的婆婆怎么那么可爱",
      "type_id": "配方工作站",
      "primary": "饼店新品体系",
      "secondary": "婆媳合作关系",
      "delivery": "凤梨酥礼盒交给珍贺斋试吃顾客",
      "progress": "记录新品反馈，完成一次婆媳共同试作与定型节点",
      "unlock": "开放节庆礼盒定制和新品配方",
      "visible": "新旧产品并列菜单、试吃卡、婆媳共同署名的新品",
      "production_feedback": "供给增加新品制作材料；订单新增礼盒定制；配方新增试作成功的饼品；容量不变；关系节点不直接增产。"
    },
    {
      "number": 7,
      "name": "大染坊",
      "type_id": "产业商路",
      "primary": "印染工艺产线",
      "secondary": "布商渠道",
      "delivery": "染缸备料包交给通和染坊的工坊任务",
      "progress": "完成调色、试染与布商验样，建立对应花样的产线档案",
      "unlock": "开放新花样布料生产器和布商批量需求",
      "visible": "试染布样墙、染缸工序牌、晾晒出的整匹新花样",
      "production_feedback": "供给新增花样布料来源；订单新增布商批量需求；配方新增调色试染方案；容量不变；具体产能待实测。"
    },
    {
      "number": 8,
      "name": "中餐厅",
      "type_id": "经营协作",
      "primary": "合伙人经营班组",
      "secondary": "目的地菜单",
      "delivery": "服务套件和套餐交给当班合伙人",
      "progress": "完成接单、做菜、服务的合作考核，登记当地菜单",
      "unlock": "开放当地食材菜单与多人餐订单",
      "visible": "当班排班板、岗位徽章、城市菜单页和营业实景",
      "production_feedback": "供给随目的地增加当地食材；订单新增多人餐；配方新增当地菜单；容量不变；班组徽章不预设增产。"
    },
    {
      "number": 9,
      "name": "花间提壶方大厨",
      "type_id": "人物关系",
      "primary": "沈家关系",
      "secondary": "家宴菜谱",
      "delivery": "家宴交给指定家人的饭桌任务",
      "progress": "通过具体饭桌事件完成理解与支持节点，登记本次菜谱",
      "unlock": "开放下一次家庭宴席和对应家人章节",
      "visible": "餐桌座次、人物关系节点、带家庭故事的菜谱页",
      "production_feedback": "供给不变；订单新增家庭宴席；配方开放对应家宴菜谱；容量不变；关系不承诺增产。"
    },
    {
      "number": 10,
      "name": "美味天王",
      "type_id": "技法资格",
      "primary": "师徒厨艺挑战",
      "secondary": "招牌口碑",
      "delivery": "比赛备料箱交给田味吉指导的厨师",
      "progress": "完成一道技法挑战并取得技法星章，记录招牌菜反馈",
      "unlock": "开放对手比试和新的招牌菜",
      "visible": "技法星章、比赛成绩牌、餐厅招牌菜单；人物外貌保持原作",
      "production_feedback": "供给不变；订单新增比试需求；配方新增招牌菜；容量不变；技法资格不承诺固定增产。"
    },
    {
      "number": 11,
      "name": "风吹半夏",
      "type_id": "运输容量",
      "primary": "运输车队",
      "secondary": "客户合同",
      "delivery": "车队保障箱交给运输队",
      "progress": "车辆完成保养、编组和路线验收，记录履约合同",
      "unlock": "开放更远客户和更大装载规格的运输批次",
      "visible": "车辆编组、运输线路、履约合同章、分批装车货箱",
      "production_feedback": "供给不变；订单新增远程客户货单；配方不变；容量成长只指车队装载批次，主棋盘格数不变；具体运量待实测。"
    },
    {
      "number": 12,
      "name": "大唐狄公案",
      "type_id": "作品与档案",
      "primary": "案件证据链",
      "secondary": "办案路线",
      "delivery": "已发现的残信复原包交给狄仁杰",
      "progress": "在案卷内连接经过验证的证词与物证，完成独立推理节点",
      "unlock": "开放下一处调查地点与调查需求",
      "visible": "有来源标签的证据板、案卷页、调查地图；合成只整理已有证据",
      "production_feedback": "供给仅开放已发现材料的整理工具；订单新增调查准备；配方不变；容量不变；证据收藏不承诺增产。"
    },
    {
      "number": 13,
      "name": "延禧攻略",
      "type_id": "人物关系",
      "primary": "宫廷关系节点",
      "secondary": "宫绣作品馆藏",
      "delivery": "宫廷寿礼交给指定人物",
      "progress": "触发立场明确的关系事件，并将完成作品登记进馆藏",
      "unlock": "开放后续宫绣任务和宫廷剧情章节",
      "visible": "宫廷关系图、作品实物与纹样档案；职业变化用任务与徽章表达",
      "production_feedback": "供给不变；订单新增指定人物宫绣需求；配方按章节开放纹样；容量不变；关系和馆藏不承诺增产。"
    },
    {
      "number": 14,
      "name": "饮食男女",
      "type_id": "记忆故事",
      "primary": "家庭团聚章节",
      "secondary": "家宴记忆",
      "delivery": "团聚宴席交给家庭餐桌",
      "progress": "完成一场有具体矛盾与交流的聚餐，留下当次家庭记忆",
      "unlock": "开放下一位家人的有限生活章节",
      "visible": "餐桌上的菜与座位、家庭相片、当次聚餐回忆页",
      "production_feedback": "供给不变；订单仅增加下一章聚餐准备；配方不变；容量不变；故事收藏不承诺增产。"
    },
    {
      "number": 15,
      "name": "尚食",
      "type_id": "配方工作站",
      "primary": "明代食谱研习",
      "secondary": "御宴资格",
      "delivery": "宫廷茶点盘交给尚食局考核",
      "progress": "掌握一道配方并取得相应宴席资格章",
      "unlock": "开放对应御宴任务与备料配方",
      "visible": "食谱册、资格牌、按原作器物摆出的御宴成品",
      "production_feedback": "供给随御宴增加所需食材来源；订单新增御宴任务；配方新增备膳组合；容量不变；加工耗时与产量待实测。"
    },
    {
      "number": 16,
      "name": "珍馐记",
      "type_id": "技法资格",
      "primary": "御厨挑战资格",
      "secondary": "珍馐房群像关系",
      "delivery": "点心宴交给太子与宫人的烹饪挑战",
      "progress": "完成一个烹饪考题和相应喜剧事件，登记御厨资格",
      "unlock": "开放下一组挑战菜单与群像章节",
      "visible": "挑战题签、御厨徽章、宫人对成品的不同反应",
      "production_feedback": "供给不变；订单新增考题需求；配方开放挑战菜单；容量不变；资格和故事不承诺增产。"
    },
    {
      "number": 17,
      "name": "小书痴的下克上",
      "type_id": "配方工作站",
      "primary": "发明工序",
      "secondary": "图书发行",
      "delivery": "手工纸交给梅茵与路兹的工艺任务",
      "progress": "完成制纸记录，再按先后投入排字、绘制和印刷工序",
      "unlock": "开放字模、绘本及书册制作订单",
      "visible": "工艺图、实际工作的纸槽与排字盘、不同版本的成书架",
      "production_feedback": "供给增加字模与印刷工作站；订单新增绘本书册；配方新增跨材料工序；容量不变；不把全部工序化成同物碰合。"
    },
    {
      "number": 18,
      "name": "符文工房",
      "type_id": "伙伴偏好",
      "primary": "怪物伙伴照护",
      "secondary": "农场工具装备",
      "delivery": "冒险便当和照护用品交给既有怪物伙伴",
      "progress": "完成信任与照护节点，登记伙伴可参与的农务职责",
      "unlock": "开放伙伴协助的农务委托及相应工具制作",
      "visible": "怪物来访与驻留记录、伙伴职责牌、工具架；伙伴本体不合成消耗",
      "production_feedback": "供给不自动增加；订单新增伙伴农务委托；配方开放相应工具；容量不变；不把关系等级写成产量加成。"
    },
    {
      "number": 19,
      "name": "奇迹暖暖",
      "type_id": "服饰馆藏",
      "primary": "服饰馆藏",
      "secondary": "主题搭配资格",
      "delivery": "合成服饰提交主题搭配任务",
      "progress": "服饰留入衣柜、实际穿上身并完成搭配评级",
      "unlock": "开放下一国主题和搭配挑战",
      "visible": "完整上身搭配、衣柜藏品、主题评分页；脸、年龄与体型不变",
      "production_feedback": "供给开放下一主题服装材料；订单新增搭配任务；配方新增服饰制作方案；容量不变；衣柜收藏不承诺增产。"
    },
    {
      "number": 20,
      "name": "猫咪后院",
      "type_id": "伙伴偏好",
      "primary": "猫咪访客图鉴",
      "secondary": "偏好设施收藏",
      "delivery": "猫粮与玩具摆进庭院",
      "progress": "猫咪按偏好自由来访，记录照片和使用设施的情况",
      "unlock": "开放新观察目标与稀有访客条件",
      "visible": "猫咪实际占用玩具的姿态、照片册、来访记录；无猫咪催单队列",
      "production_feedback": "供给不变；订单仅提供布置目标，无猫咪催单；配方不变；容量不变；来访和收藏不承诺增产。"
    },
    {
      "number": 21,
      "name": "角落生物（角落小伙伴）",
      "type_id": "伙伴偏好",
      "primary": "角色舒适偏好",
      "secondary": "主题角落收藏",
      "delivery": "茶点和软垫摆到对应角色角落",
      "progress": "满足角色偏好并完成一段舒适日常，收录主题角落",
      "unlock": "开放新的季节主题角落需求",
      "visible": "角色窝在专属角落、偏好小卡、完整季节主题角落",
      "production_feedback": "供给不变；订单新增主题角落需求；配方不变；容量不变；偏好和收藏不承诺增产。"
    },
    {
      "number": 22,
      "name": "白熊咖啡厅",
      "type_id": "人物关系",
      "primary": "常客关系",
      "secondary": "聚会菜单",
      "delivery": "常客喜欢的套餐交给该常客",
      "progress": "完成一次交谈和关系节点，登记适合聚会的菜单",
      "unlock": "开放小型聚会与常客专属餐单",
      "visible": "常客座位、谈话纪念卡、多人聚会实景与冷笑话",
      "production_feedback": "供给不变；订单新增聚会餐单；配方开放专属套餐组合；容量不变；常客关系不承诺增产。"
    },
    {
      "number": 23,
      "name": "食物语",
      "type_id": "人物关系",
      "primary": "食魂关系",
      "secondary": "菜系宴席图谱",
      "delivery": "普通成品菜交给食魂的待客任务",
      "progress": "完成食魂关系故事并登记菜系组合",
      "unlock": "开放食魂章节与主题宴席",
      "visible": "食魂关系页、实际宴席摆盘、菜系图谱；食魂不是合成食材",
      "production_feedback": "供给不自动增加；订单新增主题宴席；配方新增菜系组合；容量不变；食魂关系不承诺增产。"
    },
    {
      "number": 24,
      "name": "迷宫饭",
      "type_id": "配方工作站",
      "primary": "魔物生态菜谱",
      "secondary": "冒险队补给",
      "delivery": "按配方加工的魔物料理交给冒险队",
      "progress": "记录已探索魔物的生态知识，并补齐下一层行装",
      "unlock": "开放下一层迷宫和对应素材配方",
      "visible": "魔物料理图鉴、队伍补给架、下一层地图入口",
      "production_feedback": "供给随实际探索开放新素材；订单新增队伍补给；配方新增多材料料理；容量不变；不凭合成捏造生态材料。"
    },
    {
      "number": 25,
      "name": "天穗之咲稻姬",
      "type_id": "技法资格",
      "primary": "年度稻作工艺",
      "secondary": "同伴工具制作",
      "delivery": "米袋与锻造材料交给同伴",
      "progress": "登记本季稻作品质，完成一次农具改良与工艺学习",
      "unlock": "开放下一季管理选项和工具制作配方",
      "visible": "季节稻田、品质记录、同伴制作的农具实物",
      "production_feedback": "供给由季节和稻作品质决定，具体数值待实测；订单新增同伴制作需求；配方新增农具；容量不变。"
    },
    {
      "number": 26,
      "name": "吉伊卡哇",
      "type_id": "技法资格",
      "primary": "劳动检定资格",
      "secondary": "伙伴活动纪念",
      "delivery": "检定备考套交给吉伊的练习任务",
      "progress": "经过练习与考试取得资格节点，保留失败和重试",
      "unlock": "开放对应劳动任务及伙伴庆祝活动",
      "visible": "练习页、资格证、伙伴合照；人物比例和身体保持原作",
      "production_feedback": "供给不变；订单新增已取得资格的劳动任务；配方不变；容量不变；资格与活动纪念不承诺增产。"
    },
    {
      "number": 27,
      "name": "拉拉熊（轻松熊）",
      "type_id": "记忆故事",
      "primary": "四季生活纪念",
      "secondary": "居家习惯",
      "delivery": "下午茶盘和整理套交给薰与伙伴",
      "progress": "完成当月生活小目标并留下四季纪念",
      "unlock": "开放下一季日常及季节摆设",
      "visible": "月历相册、悠闲生活动画、小黄鸡的整理成果",
      "production_feedback": "供给不变；订单新增轻压力日常目标；配方不变；容量不变；故事收藏不承诺增产。"
    },
    {
      "number": 28,
      "name": "舞伎家的料理人",
      "type_id": "配方工作站",
      "primary": "家常菜谱掌握",
      "secondary": "舞伎生活里程碑",
      "delivery": "当季晚饭交给屋形里的舞伎",
      "progress": "登记个人口味和特别日饭食，记录出道或节庆等生活节点",
      "unlock": "开放练习日、出道日和节庆的专属餐单",
      "visible": "屋形饭桌、手写菜单、菫等人的生活纪念页",
      "production_feedback": "供给按当季餐单开放食材；订单新增屋形专属饭食；配方新增家常菜；容量不变；不改成对外酒店经营。"
    },
    {
      "number": 29,
      "name": "哆啦A梦",
      "type_id": "生产器与发明",
      "primary": "道具用途档案",
      "secondary": "伙伴问题解决节点",
      "delivery": "修理组件交给哆啦A梦的指定道具任务",
      "progress": "修复或解锁一种独立用途的道具，完成对应生活问题",
      "unlock": "开放该用途的独立物品链和日常冒险地点",
      "visible": "道具实物、用途卡、被解决的日常场景；秘密道具不排成统一升级链",
      "production_feedback": "供给按道具用途开独立来源，章节工具有明确收回点；订单新增对应问题；配方不统一升阶；容量在工具收回后释放占位，不永久扩格。"
    },
    {
      "number": 30,
      "name": "料理妈妈",
      "type_id": "技法资格",
      "primary": "烹饪技法徽章",
      "secondary": "食谱组合",
      "delivery": "备料交给妈妈指导的烹饪环节",
      "progress": "完成切、炒、揉等实际操作并取得技法章",
      "unlock": "开放复杂组合食谱",
      "visible": "技法徽章、可观看的制作动作、亲手摆盘的成菜",
      "production_feedback": "供给不变；订单新增技法料理任务；配方新增复杂组合；容量不变；徽章不替代原作烹饪操作。"
    },
    {
      "number": 31,
      "name": "水星领航员",
      "type_id": "旅行探索",
      "primary": "导览资格",
      "secondary": "运河旅行册",
      "delivery": "贡多拉维修套和旅程礼盒交给 ARIA 公司任务",
      "progress": "完成一条路线的导览练习并收录水城见闻",
      "unlock": "开放新运河线路与游客请求",
      "visible": "导览资格章、亮起的水城线路、见闻明信片与实际航行",
      "production_feedback": "供给不变；订单新增新路线游客请求；配方不变；容量不变；资格和旅行收藏不承诺增产。"
    },
    {
      "number": 32,
      "name": "轻音少女",
      "type_id": "作品与档案",
      "primary": "合奏曲目",
      "secondary": "社团分工",
      "delivery": "乐器保养套与曲谱交给对应成员",
      "progress": "完成各自练习节点并合作完成一首可听曲目",
      "unlock": "开放校园演出和下一首曲目准备",
      "visible": "成员分工板、完成歌单、原角色登台的可听演出",
      "production_feedback": "供给不变；订单新增曲目准备；配方不变；容量不变；作品与社团分工不承诺增产。"
    },
    {
      "number": 33,
      "name": "夏目友人帐",
      "type_id": "记忆故事",
      "primary": "人与妖缘分地图",
      "secondary": "相遇纪念收藏",
      "delivery": "书信与帮助物件交给相遇事件",
      "progress": "理清回忆并完成告别或再会节点，收录相遇纪念",
      "unlock": "开放关联人物与下一次相遇",
      "visible": "故事地图、记忆信匣、返还姓名的原作仪式；名字不批量合成",
      "production_feedback": "供给不变；订单新增关联相遇的帮助物件；配方不变；容量不变；故事收藏不承诺增产。"
    },
    {
      "number": 34,
      "name": "料理鼠王",
      "type_id": "经营协作",
      "primary": "双人协作厨艺",
      "secondary": "法餐菜谱",
      "delivery": "食材与备料交给 Remy、Linguini 的合作工位",
      "progress": "完成一段协作技法并登记相应法餐菜谱",
      "unlock": "开放新法餐配方与厨房合作挑战",
      "visible": "双人协作动作卡、实际烹饪动画、菜单上的成品法餐",
      "production_feedback": "供给按新菜谱开放材料；订单新增合作挑战；配方新增法餐；容量不变；不将人物关系直接换算为产能。"
    },
    {
      "number": 35,
      "name": "姆明",
      "type_id": "记忆故事",
      "primary": "季节访客关系",
      "secondary": "山谷自然见闻",
      "delivery": "野餐篮交给本季访客",
      "progress": "完成一起散步、野餐或倾听的节点，记录自然见闻",
      "unlock": "开放下一次季节来访与探索小径",
      "visible": "访客日历、山谷见闻册、角色共同野餐的场景",
      "production_feedback": "供给不变；订单新增温和访客需求；配方不变；容量不变；故事收藏不承诺增产。"
    },
    {
      "number": 36,
      "name": "蓝精灵",
      "type_id": "经营协作",
      "primary": "村民职业班组",
      "secondary": "村庄节庆成果",
      "delivery": "工作台套件交给已核参考中的蓝爸爸、蓝妹妹与灵灵的村庄筹备任务",
      "progress": "蓝爸爸协调、灵灵制作工具、蓝妹妹参与节庆布置，完成既有角色的协作任务",
      "unlock": "开放相应材料供给与节庆需求",
      "visible": "原参考三位角色的职责牌、实际工具制作和节庆成果，不新增职业角色脸",
      "production_feedback": "供给新增已有村民对应的工作台来源；订单新增职业协作和节庆需求；配方开放对应工作台工序；容量不变；具体产能待实测。"
    },
    {
      "number": 37,
      "name": "好女巫",
      "type_id": "人物关系",
      "primary": "镇民信任关系",
      "secondary": "礼物偏好图谱",
      "delivery": "香氛礼盒交给有具体烦恼的镇民",
      "progress": "完成一次含蓄的帮助与交流，登记礼物偏好",
      "unlock": "开放该人物后续故事与访客请求",
      "visible": "小镇关系图、礼物偏好手记、Grey House 访客留言",
      "production_feedback": "供给不变；订单新增访客请求；配方不变；容量不变；信任关系不承诺增产，不设置强战斗法术成长。"
    },
    {
      "number": 38,
      "name": "超级无敌掌门狗",
      "type_id": "生产器与发明",
      "primary": "发明生产器生命周期",
      "secondary": "邻居委托",
      "delivery": "机械组件交给 Wallace 与 Gromit 的发明任务",
      "progress": "原型经历试机、故障修正与定型；项目结束后机器退役入馆",
      "unlock": "开放对应面包或菜园物品链，完成项目后由下一台原型接替",
      "visible": "会运行和出故障的机器、测试记录、退役发明陈列",
      "production_feedback": "供给随当前发明改变物品链；订单新增邻居委托；配方随机器项目改变；容量在退役源退出后释放占位，不永久扩格；产能数值待实测。"
    },
    {
      "number": 39,
      "name": "富家穷路",
      "type_id": "经营协作",
      "primary": "家庭经营分工",
      "secondary": "旅馆待客信誉",
      "delivery": "住客礼篮交给 Rose 一家的服务任务",
      "progress": "完成家庭合作并登记住客反馈与经营职责",
      "unlock": "开放团体入住需求和新的小镇关系章节",
      "visible": "家庭职责板、住客留言、带签名的经营里程碑",
      "production_feedback": "供给不变；订单新增团体入住需求；配方不变；容量不变；分工和信誉不承诺固定增产。"
    },
    {
      "number": 40,
      "name": "甜木兰",
      "type_id": "人物关系",
      "primary": "三友互助关系",
      "secondary": "水疗服务项目",
      "delivery": "水疗礼盒交给朋友或镇民的具体需求",
      "progress": "完成一次互助节点并登记相应服务项目",
      "unlock": "开放新镇民故事与服务预约",
      "visible": "三友关系页、服务目录、休憩区里实际发生的会面",
      "production_feedback": "供给不变；订单新增服务预约；配方开放礼盒服务组合；容量不变；人物关系不承诺增产。"
    },
    {
      "number": 41,
      "name": "浓情巧克力",
      "type_id": "人物关系",
      "primary": "镇民口味与关系",
      "secondary": "巧克力配方",
      "delivery": "偏好巧克力交给相应镇民",
      "progress": "收录口味反馈并触发关系事件，登记新品配方",
      "unlock": "开放该人物下一份礼物需求和新巧克力配方",
      "visible": "镇民口味卡、巧克力柜中的新品、店内对话场景",
      "production_feedback": "供给按新配方开放材料；订单新增偏好礼物；配方新增巧克力组合；容量不变；口味关系不直接增产。"
    },
    {
      "number": 42,
      "name": "熊家餐馆",
      "type_id": "经营协作",
      "primary": "厨房团队协同",
      "secondary": "工位技法",
      "delivery": "备餐用品交给对应厨房工位",
      "progress": "完成交接、烹调和出餐的合作练习，登记工位技法",
      "unlock": "开放多工位菜单和复杂服务任务",
      "visible": "出餐流程板、岗位技法章、团队协同的厨房动作",
      "production_feedback": "供给按菜单开放工位来源；订单新增多工位服务；配方新增合作工序；容量不变；吞吐和耗时数值待实测。"
    },
    {
      "number": 43,
      "name": "咱们裸熊",
      "type_id": "人物关系",
      "primary": "三熊社会融入",
      "secondary": "友谊纪念",
      "delivery": "咖啡套装交给朋友聚会任务",
      "progress": "完成三熊参与人类生活的具体事件并记录友谊纪念",
      "unlock": "开放新的朋友活动与城市小冒险",
      "visible": "社交邀请册、朋友合照、三熊参加活动的场景",
      "production_feedback": "供给不变；订单新增朋友活动准备；配方不变；容量不变；关系和纪念不承诺增产。"
    },
    {
      "number": 44,
      "name": "希尔达",
      "type_id": "旅行探索",
      "primary": "童子军探险资格",
      "secondary": "奇幻生物观察",
      "delivery": "露营箱交给 Sparrow Scouts 任务",
      "progress": "完成实地观察与探险考核，记录真实遭遇的生物",
      "unlock": "开放城市外的新路线与生物委托",
      "visible": "童子军徽章、实地观察手册、开放的荒野路线",
      "production_feedback": "供给仅随实际探险增加可采集材料；订单新增生物委托；配方不变；容量不变；徽章不预设派遣产量加成。"
    },
    {
      "number": 45,
      "name": "灵指神探",
      "type_id": "作品与档案",
      "primary": "案件档案",
      "secondary": "派店经营记录",
      "delivery": "已发现的照片与线索记录交给调查组；派礼盒交给普通顾客",
      "progress": "按案件因果完成验证节点，独立记录派店营业资源",
      "unlock": "开放下一处调查及其准备需求",
      "visible": "已核实与待核实证据板、案卷、派店营业记录；复活规则由剧情承担",
      "production_feedback": "供给不自动增加；订单分为糕点顾客与调查准备；配方按糕点菜单开放；容量不变；证据不承诺增产，普通合并不代表复活。"
    },
    {
      "number": 46,
      "name": "大楼里只有谋杀",
      "type_id": "作品与档案",
      "primary": "播客作品季",
      "secondary": "居民调查关系",
      "delivery": "已取得的访谈录音交给 Charles、Oliver、Mabel",
      "progress": "完成节目剪辑与有根据的推理节点，记录居民访谈关系",
      "unlock": "开放下一集采访与居民故事",
      "visible": "可播放节目列表、录音波形、居民访谈网络；剪辑不凭空产生证据",
      "production_feedback": "供给仅增加后续采访工具；订单新增采访准备；配方不变；容量不变；作品和调查关系不承诺增产。"
    },
    {
      "number": 47,
      "name": "阿斯特里克斯",
      "type_id": "旅行探索",
      "primary": "旅行路线",
      "secondary": "村庄药水补给",
      "delivery": "药草包和旅途用品交给双主角与酋长的出行筹备任务",
      "progress": "完成既定药水补给筹备和行装检查，记录村庄到目的地的路线",
      "unlock": "开放新的访客求助与旅行节点",
      "visible": "村庄补给清单、旅途物品、逐段亮起的路线与双主角出发；不引入无参考角色",
      "production_feedback": "供给随旅行开放目的地材料；订单新增访客求助与补给需求；配方只采用已有参考支持的药水筹备，不指定无参考制作者；容量不变；具体补给效果待实测。"
    },
    {
      "number": 48,
      "name": "古宅老友记",
      "type_id": "记忆故事",
      "primary": "幽灵生平收藏",
      "secondary": "活人接待业务",
      "delivery": "时代纪念物由 Alison 摆在古宅",
      "progress": "触发对应幽灵回忆并补全生平页，记录活人接待需求",
      "unlock": "开放幽灵关系章节与主题接待事件",
      "visible": "纪念展柜、各时代生平册、幽灵围观实物；幽灵不拿取实体订单",
      "production_feedback": "供给不变；订单新增活人接待准备；配方不变；容量不变；故事收藏不承诺增产。"
    },
    {
      "number": 49,
      "name": "朱莉与朱莉娅",
      "type_id": "作品与档案",
      "primary": "年度菜谱挑战",
      "secondary": "料理写作作品",
      "delivery": "完成的法餐与手写页交给 Julie 的日历任务",
      "progress": "勾选完成食谱并形成一篇料理记录，积累书稿",
      "unlock": "开放下一组菜谱挑战与写作章节",
      "visible": "365 天挑战日历、524 道食谱的完成格、博客与累积书稿",
      "production_feedback": "供给按新菜谱开放备料；订单只指个人挑战任务；配方新增法式食谱；容量不变；写作作品不承诺增产。"
    },
    {
      "number": 50,
      "name": "花园墙外",
      "type_id": "旅行探索",
      "primary": "返家路线",
      "secondary": "旅途照明补给",
      "delivery": "路线册和照明箱交给 Wirt、Greg 的当前旅程",
      "progress": "结合真实见闻确认下一段道路并备齐行装",
      "unlock": "开放磨坊、渡船等下一个旅程节点，返家后有限章节完结",
      "visible": "连续旅程地图、行装灯火、沿途人物记录",
      "production_feedback": "供给仅按旅程开放当前材料；订单新增沿途准备需求；配方不变；容量不变；地图与故事不承诺增产，不设置无限家园扩张。"
    }
  ]
}
